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AI Insights · Timothy · July 2025

Top Slime Games on iOS in Denmark: Q2 2025 Performance

Explore the performance trends of the top slime games on iOS in Denmark during Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.

Top Slime Games on iOS in Denmark: Q2 2025 Performance

In the second quarter of 2025, the slime game category on iOS in Denmark saw varied performance across the top apps, according to data from Sensor Tower.

PlaySlime: Slime Simulator Game from Slime Simulator Studio experienced a steady increase in weekly revenue, peaking at approximately $671 in mid-June. Weekly downloads fluctuated, reaching a high of 348 in mid-April, while active users slightly declined from 4.3K to 4.1K over the quarter.

Super Slime Simulator by Dramaton LTD showed modest revenue, with a peak of $41 in late April. Downloads were fairly stable, hovering around 64 to 102 weekly, and active users decreased from 381 to 302.

I, Slime from Games Hub Hong Kong Limited launched at the end of May and saw an initial revenue spike of $258, followed by a decline to $52 by the end of June. Downloads started strong at 388 but dropped significantly after the first week.

Super Big Slime: Black Hole 3D by Supercent, Inc. had consistent download numbers, averaging around 35 weekly, while the active users remained steady at approximately 370.

My Talking Slimy: Slime Cat 3D from Pixeland LLC had a peak revenue of $77 in late April, with downloads spiking at 49 in mid-May. Active users saw a slight increase from 98 to 124 during the quarter.

For more detailed insights into these apps and their performance, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025